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We found 2 dictionaries that define the word dynamic game difficulty balancing:

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  1. Dynamic game difficulty balancing, Dynamic game difficulty balancing: Wikipedia, the Free Encyclopedia

Definitions from Wikipedia (Dynamic game difficulty balancing)

noun:  Dynamic game difficulty balancing, also known as dynamic difficulty adjustment, adaptive difficulty or dynamic game balancing, is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).


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