n
(uncountable) A subgenre of roguelikes, characterized by non-rushed gameplay, levels not being saved upon being left, large numbers of items and a steep power curve.
n
(video games) An item that grants the player an extra life in the game, staving off game over by one more try.
n
(video games) A category in speedrunning which pertains to the goal of a game's completion to the fullest extent while also unlocking every feature possible.
n
(video games) Initialism of one-credit (or coin) clear: the feat of playing through an arcade game from start to finish without having to insert further coins or tokens.
n
(video games) An item that grants the player two extra lives in the game.
n
(video games) A Microsoft Xbox 360, a video game console.
n
(informal, slang, science fiction) Warhammer 40,000, a British tabletop military game set in a dystopian future Galaxy torn by war.
n
(gaming) Explore, expand, exploit, and exterminate: a genre of strategy game in which the player attempts to grow an empire.
n
Alternative form of AI. [(video games) A character or entity controlled by the game instead of a player.]
n
(video games) An award for completing a particular task or meeting an objective in a video game.
n
(video games, slang) A person who plays video games for the primary purpose of unlocking achievements.
n
(video games) A point that the player can "spend" on performing various in-game actions, such as spell-casting, which require various numbers of points.
n
(video games) An additional enemy that joins a fight after the primary target.
n
(online gaming) A unique creature for a user to adopt.
n
(video games) A text adventure or an adventure game.
n
(video games) A computer or video game of the genre characterized by investigation, exploration, puzzle-solving, interaction with game characters, and a focus on narrative rather than reflex-based challenges.
n
(video games) A player of adventure games or text adventures.
n
(informal) A computer game published by an advertiser in order to promote a product or service.
n
The creation or playing of advergames.
n
(video games) Bonus features, dialogue, etc. accessed when a previously-beaten video game is revisited.
n
(video games, informal) A fan of the Age of Empires series of real-time strategy video games.
n
(video games) A character or entity controlled by the game instead of a player.
n
(video games) Someone cheating in a video game using an aimbot.
n
(role-playing games) In a roleplaying game, one of a set number of philosophical attitudes a character can take.
n
(Internet, gaming) An alternate or secondary character.
n
(video games) A category in speedrunning which pertains to the goal of a game's mere completion, i.e. getting to the main concluding goal as quickly as possible, regardless of how much is unlocked.
n
(video games) A game for a computer or console that shares traits of coin-operated video games, such as short levels, simple and intuitive controls, and rapidly increasing difficulty.
n
(informal) One who plays arcade games.
adj
(video games, informal) Characteristic of an arcade game, generally focused on action rather than strategy or realism.
n
(colloquial, idiomatic, chiefly US) A person who watches sports on television, typically American football, who often verbally suggests plays or critiques the players and coaches.
n
(video games) A video game designed to convey an aesthetic and provoke a reaction, rather than to provide a traditional diversion with set goals.
adj
(video games, rare) Reminiscent or characteristic of Atari games or products, typified by pixellated graphics and blocky consoles.
n
(video games) A demonstration mode intended to attract potential players to an arcade game.
n
(video games) The screen displayed during the attract mode, intended to attract potential players to an arcade game.
v
(video games) Alternative form of autosave [(computing, transitive) To save (data) automatically.]
n
(video games) A section of a two-dimensional video game which automatically scrolls the player through it.
v
(video games) To commentate excessively on the in-game decisions and actions of someone playing a video game, whilst not playing the game.
n
(Internet, video games) A person who excessively commentates on the in-game decisions and actions of someone playing a video game, whilst not playing the game.
n
Excessive commenting on the actions and decisions of someone playing a video game, by an individual who is not playing the game.
n
Alternative form of back-seat gamer. [(Internet, video games) A person who excessively commentates on the in-game decisions and actions of someone playing a video game, whilst not playing the game.]
n
(Internet, video games) Synonym of back-seat gamer
n
(Internet, video games) An icon or emblem awarded to a user for some achievement.
n
(UK, live action role-playing games) The act of roleplaying romance as part of a roleplaying game.
n
(video games) A video game mode where the action is demonstrated to entice someone to play the game.
n
A Pokémon card (in Pokémon Trading Card Game) that does not evolve from any other Pokémon card, or evolves from a Baby Pokémon card.
n
(video games) A form of in-game monetization that provides additional content for a game through a tiered system, rewarding the player with in-game items as they complete specific challenges.
n
(video games) A video game genre centered around survival, exploration and scavenging, with last-man-standing gameplay.
n
(video games) The setup that one uses to play video games on a computer.
n
(informal, video games, now humorous) The processing capabilities of the Sega Genesis video game console.
n
(video games) An addition to the player's score based on performance, e.g. for time remaining.
adj
(video games, slang, of a game) Full of unskilled players.
n
(video games, by extension) The artwork used to promote or represent a video game when it is distributed digitally, without physical packaging.
n
(video games) A video game that is played by button mashing.
n
One who plays the tile-matching video game Candy Crush.
n
(video games, trademark) A Japanese video game developer and publisher
n
(slang, derogatory, video games) A player who is not a griefer; one who dislikes, or tries to prevent, trouble in the game world.
n
Alternative form of case mod [(computing, informal) A modification to the outer case of a computer or video game console, to change its appearance or improve its performance.]
n
(video games, informal, derogatory) A player of casual games.
n
(video games) A video game targeting casual, irregular gamers, typically having few rules to learn and a low initial level of difficulty.
n
(video games) The playing of casual games.
n
(role-playing games) A character having a chaotic alignment.
n
(role-playing games) One of a number of pre-determined groups into which characters in role-playing games are grouped, based on the focus of their skills.
n
(video games) A line of text or series of commands which can be used to change a game's behavior, alter a character's looks and abilities, skip levels, or access other hidden features.
n
(video games) A predetermined point in a map, level or scenario that the player may resume from if they die or restart from if they choose to.
n
The setting of a thought experiment in which a person with no understanding of the Chinese language is locked in a room with a set of rules allowing them to produce answers to questions in Chinese. It aims to demonstrate that running a program cannot give a computer system a "mind", "understanding" or "consciousness", regardless of how intelligent it may appear.
n
Alternative form of choose your own adventure [An interactive book or visual novel written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome.]
n
(video games) A group of players who habitually play on the same team in multiplayer games.
n
(video games) A simplistic casual game in which the player makes progress by repeatedly clicking elements on the screen.
n
(video games, board games) A cooperative game, as opposed to a competitive game or deathmatch.
n
(video games) A video game based around collecting items.
n
(video games, business) A person whose job is to be a liaison between a video game's developers and that video game's community.
n
An electronic game, especially a game played using a general-purpose computer (as opposed to a game console).
n
(video games) A consumer device dedicated to playing video games, with the ability to change games.
n
(video games) A peripheral used to bypass regional lockout on a video game console, allowing imported video games to be played on domestic video game consoles, but without circumventing copy protection.
n
Alternative form of consolitis [(slang, humorous, video games) A notional condition affecting video games released for game consoles, making them inferior to computer versions.]
n
(slang, humorous, video games) A notional condition affecting video games released for game consoles, making them inferior to computer versions.
n
(video games) The conversion of a game to run on a games console.
adj
(of a computer game, video games) Converted to run on a games console.
n
(video games) A downloadable content file that unlocks items, characters, levels, or other content that was included with a video game but not immediately accessible (if at all through normal gameplay).
n
(video games) An option allowing the player to resume play after game over, when all lives have been lost, while retaining their progress.
n
(video games) A hardware device designed to allow the user to play video games.
n
(video games) The minimum length of time that the player needs to wait after using an ability or item before it can be used again.
n
(uncountable, UK) Initialism of close of play. [(cricket) The end of a day's play]
n
(video games) Cross-platform multiplayer functionality.
n
A cosplayer involved in crossplay.
n
A player of the fantasy tabletop role-playing game Dungeons & Dragons.
n
An arcade machine equipped with dance pads for playing a dance video game.
n
(video games) A (usually invisible) plane that causes the player character to die if touched or passed through.
n
(video games) A situation in which a player respawns and inevitably dies, only to respawn in the exact same situation.
n
(video games) One who plays in a deathmatch.
n
(video games) A (usually hidden) tool or set of tools in a video game used in its development and testing, the use of which typically enables players to cheat, modify the game's behaviour, or perform diagnostics.
n
(video games) A remake of a modern game for an older platform.
n
(video games) A hidden exit or shortcut that a video game developer places in a level of a platform game that allows the player to effortlessly or more easily reach the goal.
n
(role-playing games) Dexterity.
v
(Internet slang, text messaging) Abbreviation of die in a fire. [(chiefly imperative with "go") Go to hell! Go to the devil! Expression of anger and contemptuous dismissal directed at a person or idea.]
n
(video games) A variable setting in a video game determining how challenging it is to play.
n
(colloquial, role-playing games, especially video games) The act of levelling up.
v
To Dungeon Master; to perform as a dungeon master; to run a tabletop role-playing game.
n
(role-playing games, video games) Abbreviation of damage. [Injury or harm; the condition or measure of something not being intact.]
n
(role-playing games) Abbreviation of Dungeons & Dragons. [(games) A particular fantasy role-playing game.]
n
(Britain, bingo) The number nine.
n
(fandom slang, video games) The unnamed protagonist in the Doom series of video games.
n
Alternative spelling of doorgame [(online gaming) A computer game hosted by a bulletin board system.]
n
(online gaming) A computer game hosted by a bulletin board system.
n
(video games) Defence of the Ancients
n
(by extension, video games) A player or unit whose primary role is to deal the maximum amount of damage possible (as opposed to holding the attention of the enemy, healing, or other tasks).
n
(video games) A simple form of video game in which the player can dress a character in various different clothing.
n
(video games) A style of competitive or cooperative multiplayer game where players can join or leave a game at any time without incurring a penalty for themselves or other players.
n
(role-playing games) A statistic (of a player character skill or other property, etc.) where a poor value is accepted in order to allow for improved statistics in other areas.
n
(games) An area inhabited by enemies, containing story objectives, treasure and bosses.
n
A role-playing game in which players navigate a labyrinthine environment, battling monsters and looting treasure.
n
(role-playing games, chiefly video games) A game oriented around exploring and fighting in especially elaborate virtual dungeons.
n
Alternative spelling of Dungeon Mastering [Performing as a dungeon master, or running a tabletop role-playing game, especially Dungeons and Dragons.]
n
Alternative spelling of Dungeon Mastering [Performing as a dungeon master, or running a tabletop role-playing game, especially Dungeons and Dragons.]
n
(chiefly role-playing games) One who navigates through a dungeon.
n
Alternative form of dungeon master [(role-playing games) A game master in Dungeons & Dragons games.]
n
(games) A particular fantasy role-playing game.
n
Alternative form of ethlete [A professional videogame player; a competitive videogamer; a participant in e-sports.]
n
Short for electronic sports, the competitive play of video games as a commercial spectator sport.
n
Alternative form of ethlete [A professional videogame player; a competitive videogamer; a participant in e-sports.]
n
(video games) A game played on an electronic device.
n
The competitive playing of video games as a sport.
n
(video games, countable) A rating range where this phenomenon occurs.
adj
(video games) Having gameplay that arises from its mechanics, rather than a linear storyline.
n
(video games) The gameplay available in a massively multiplayer online role-playing game for players who have completed all of the preset challenges.
n
(role-playing games, video games, board games) A measure of how many actions a player or unit can take; in the fantasy genre often called magic points or mana.
n
(video games) A bar indicating the proportion of a character's energy that still remains.
n
Alternative form of e-sport
n
A professional videogame player; a competitive videogamer; a participant in e-sports.
n
A person who plays Eurogames.
n
(video games, slang, humorous) The massively multiplayer online role-playing game EverQuest.
n
(video games) A video game that also provides the player with physical exercise.
n
The playing of video games that also provide the player with physical exercise.
n
(video games, by extension) An add-on for a video game that includes additional content and is typically sold separately.
n
(role-playing games) A system of points when a predetermined amount is accumulated by a player character, causes them to level up. This is one of the core mechanics of many role-playing games. Abbreviations: EXP or XP.
n
(video games) The additional challenge, in playing a roguelike game, of killing all creatures to extinction.
n
(video games) A player who plays a roguelike game with the additional challenge of killing all creatures to extinction.
n
(video games) Death or defeat in a multiplayer online game.
n
(informal, video games) Any electronic hardware designed to replicate the Nintendo Entertainment System video game console.
n
(video games, derogatory) A player whose character is killed by the opposing player or team more than once, deliberately or through lack of skills and experience, thus helping the opposing side.
n
(video games) An additional physical item packaged with a game (usually interactive fiction) to immerse the player in the game world and provide hints to solving the game.
n
(role-playing games, video games) An in-game quest (mission) in which an object or objects must be acquired and brought back to the quest-giver or given to some other designated party.
n
(role-playing games) An ability in a role-playing game which is not commonly available, overpowered or arbitrarily imposed by the referees.
adj
(video games) Not scrolling, but composed of linked screens between which the player can travel.
n
A player of the online video game Fortnite.
n
(dated, video games) A stage or location in a video game.
n
(speedrunning) A multiple of frames (video pictures), at the beginning of which the game performs a check, typically as to whether the player reached an area.
n
(video games) Alternative form of free-to-play
adj
(video games) Allowing the player to move freely through a virtual world and/or choose the game narrative and objectives at will; Open World.
adj
(video games) That can be played without payment.
adj
(video games) free-to-play
n
(video games) A mechanism in certain video games, especially mobile games, whereby in-game items or characters are purchased randomly with real money.
n
(video games) A video game centered around interactions with attractive anime-style girls.
n
An organization devoted to bringing game players together.
n
(video games) A video game console.
n
(video games) Any of various hardware devices designed to allow the user to provide input to video games.
n
Synonym of Dungeon Mastering
n
An American board game simulating progress through life, with job, marriage, etc.
n
(video games) An appearance of a game over message.
n
(computing) An I/O port, on earlier PCs, used for the attachment of a joystick or similar hardware
n
The study of games; ludology.
n
(video games) A computer game that serves some purpose for the people setting up the game by harnessing human abilities in an entertaining setting.
n
The process or activity of creating games, especially video games.
n
Alternative form of gameplay [The totality of player experiences during a game, such as the gaming environment and the competitive interaction with other players; often with reference to a video game.]
n
Alternative form of game changer [A visionary, innovative person who changes the way people think of a situation.]
n
Artistry in the organization and elements used to design a game or storyline.
n
(fandom slang, uncountable, rare) The world or sphere of video games.
n
Alternative form of game-making. [The process or activity of creating games, especially video games.]
n
Alternative spelling of game masters
n
A list of games that somebody has worked on.
n
(video games) A type of game controller held in both hands and controlled with the thumbs.
n
The totality of player experiences during a game, such as the gaming environment and the competitive interaction with other players; often with reference to a video game.
n
One who plays a game or games.
n
(computing) A hardware port for communication with a game controller.
n
A person whose hobby is video games.
n
Alternative letter-case form of Gamergate [A campaign that started in 2014 and happened primarily online, which centered around sexism and anti-progressivism in video game culture and took the form of a harassment campaign against women in the video game industry.]
n
(video games) Points accumulated by earning achievements in Xbox video games.
n
A pseudonym by which an individual playing an online game with others is identified
adj
(informal) Characteristic of or appropriate for a gamer.
n
(video games) A video game console.
n
Alternative form of game master [(role-playing games) A person conducting a role-playing game, generally responsible for controlling all beings and processes other than the players, either individually or as part of a team.]
n
The virtual space within which a video game takes place.
n
One who plays a game or games.
n
(video games, nonstandard) One who plays video games.
n
(often game theory) A type of game.
n
(role-playing games, video games) The fictional universe of a game.
n
The use of gameplay mechanics for non-game applications
n
A governmental agency that regulates casino and other types of gaming in a defined geographical area, usually a state, and of enforcing gambling law in general.
n
(American spelling) An establishment dedicated to gaming (video games or gambling)
n
(video games) Synonym of video game console
n
A slot machine for the purpose of playing video games.
n
(online gaming) Action of the verb to gank.
n
(slang, derogatory) Games Workshop, a British board games company that created the Warhammer board game franchise.
n
(video games) A video game console, the Sega Genesis.
n
(video games, slang) A Sega Genesis video game console.
n
(video games, roguelikes, informal) Genocide.
n
(video games, roguelikes) The elimination of an entire class of monsters by the player.
n
(video games) The internal organs of certain computer game characters after being splattered to death.
v
(role-playing games) To act as a game master; to run a tabletop role-playing game.
n
Synonym of Dungeon Mastering
n
(Internet, role-playing games) The person who owns and runs a multi-user dungeon.
n
(video games) A style of game in which the player observes and controls a large-scale environment, such as a city.
n
(video games) A mode of play in (mostly) roguelike games, allowing the player to create objects on demand, to be resurrected in the case of death, etc.
n
(video games) Any form of cheating by automatic hits and controlling another player's character implemented by installing a mod in the game.
n
Alternative form of god mode [(video games) A game mode where the player character is invulnerable to damage, typically activated by entering a cheat code.]
n
(informal, role-playing games, often derogatory) A player who engages in godmoding.
n
(informal, role-playing games, often derogatory) Behaviour that gives one's own character an unfair advantage.
n
(video games) An ending that occurs when the player finishes a video game and is completely successful, as opposed to a bad ending.
n
(video games) A large romset containing every working ROM available for a particular system.
n
(video games) A mushroom-like enemy in the Mario franchise.
n
(video games, derogatory, vulgar) A fan of computer graphics who favours good graphics over gameplay.
n
(online gaming) One who griefs: a player who plays a game primarily to reduce other players’ enjoyment of it.
n
(role-playing games, gaming) Repeatedly performing the same quest or similar in-game activity in order to amass points or wealth.
n
(video games) Any game in the Grand Theft Auto series.
n
(video games) A major or final enemy; boss.
n
(video games) An organized group of players who regularly play together in a multiplayer game.
n
Acronym of game with a purpose. [(video games) A computer game that serves some purpose for the people setting up the game by harnessing human abilities in an entertaining setting.]
n
A portable video game console, designed to be easily carried, as opposing to home consoles.
v
(live action role-playing games) As a roleplayer, of a skill that one's character has, to carry that skill out literally.
n
(video games) A visual display, in bar form, of the energy or health of a character in the game.
n
(role-playing games) An independent role-playing game that attempts to fix various perceived design flaws in an established RPG, but whose few innovations will not reach a wide audience due to its lack of marketability.
n
(role-playing games) A style of role-playing game in which players navigate an outdoor setting detailed on a hexagonal grid map, encountering monsters and hazards and visiting settlements and locales. Usually populated using tables for randomizing encounters, events, and weather.
n
(video games) A hidden item for a player to find.
n
(online gaming) A high-level character in an MMORPG.
n
(Pokémon video games, fandom slang) A Pokémon retained by the player to use Hidden Machine moves (certain moves that usually help in exploring the world of the games).
n
A video game console designed for domestic use in a fixed location, as opposed to handheld consoles and others.
n
(video games) A style of cooperative multiplayer gameplay where players work together to defend a target or fight through waves of enemies.
n
(video games, attributive) A multiplayer game mode where the players take turns playing the game.
n
(video games, mostly role-playing games) Hit points; health points.
n
(video games) An area in a video game from which individual levels are accessed.
n
(video games) An area in a video game from which most or all of the game's levels are accessed.
n
(US military jargon) Warfare involving advanced technologies that expand military engagement beyond the physical battlefield, such as high-speed information technology, artificial intelligence, long-range sensors, stealth, precision-guided munitions and sensor-to-shooter systems.
n
(video games) A video game character that does so much damage that success in the game is mainly dependent on that character.
n
(video games) The name of the kingdom that serves as the iconic setting for a majority of the games in the Legend of Zelda series.
n
A video game whose gameplay consists of the player performing simple actions (such as clicking on the screen) repeatedly in order to progress, usually with additional elements to increase the rate of progress.
n
(Internet, informal) An immortal; an administrator of a multi-user dungeon.
n
(Internet) An administrator of a multi-user dungeon.
adj
Within, or as part of a game, especially a video game.
n
(Internet) A multiplayer game that is abandoned because one player disconnects.
n
A video game where a player or the game itself performs simple actions such as clicking repeatedly in order to progress, with elements unlocked as the game progresses.
n
(video games) A combo that can be used repeatedly without interruption.
adj
Alternative form of in-game [Within, or as part of a game, especially a video game.]
n
(video games, slang) instant death
n
(massively multiplayer online games) A dungeon or other area that is duplicated for each player, or each party of players, that enters it, so that each player or party has a private copy of the area, isolated from other players.
n
(online gaming) In massively multiplayer online games an instance of a given dungeon generated exclusively for a specific player or party of players; contrast to the overworld, shared by all players on the server.
n
(countable) A particular game in this style.
n
(video games) A system of inventory management where acquired items must be arranged according to the space that they consume.
adj
(role-playing games) Inside the world of an MMORPG.
n
(by extension, video games) An object that can be picked up for later use.
n
(video games) A type of game controller held in the hand, where the digits (especially thumbs) are used to provide input.
n
(video games, informal) A video game, usually based on a sport, where the player must build up and maintain speed or energy by rapidly moving the joystick back and forth.
n
(video games) Initialism of Japanese role-playing game, a traditional genre of role-playing video game generally understood as involving a turn-based combat system, linear gameplay, a pre-determined story and player characters, and an emphasis on narrative and storytelling.
n
(video games) A game or game level with a very high difficulty level such as involving pranks, especially to an unfair extent such that gameplay is perceived even by a skilled player to be reduced to trial and error.
n
(video games) A level in a computer game that is impossible to win, usually due to programming errors.
n
(video games) Alternative form of kill-to-death ratio. [(video games) In multiplayer fighting and shooting video games, the number of kills a player scores divided by the number of deaths.]
n
(video games) Alternative form of kill-to-death ratio. [(video games) In multiplayer fighting and shooting video games, the number of kills a player scores divided by the number of deaths.]
n
(video games) A table that ranks players by number of kills.
n
(video games) An electronic game that has compelled many to buy a particular video game console or upgrade their computer hardware simply to play it.
n
(video games) A visual novel in which the player does not interact with the story.
n
(video games) The set of skills and abilities chosen for a playable character.
n
Alternative form of Konami Code [(video games) The cheat code "↑↑↓↓←→←→BA", usable in multiple video games.]
n
(video games) In MOBA (multiplayer online battle arena) games, a player who focuses on enemy characters traversing a particular "lane" or path on the map.
n
(video games) A multiplayer deathmatch gameplay mode in which the last surviving player is the winner.
n
(video games) A video game that has been made available to consumers simultaneously with its respective video game console.
n
(role-playing games) A character having a lawful alignment.
n
(Internet, video games) A video recording or comparable broadcast in which a person plays a video game while commenting on the gameplay.
n
(video games) One of several discrete segments of a game, generally increasing in difficulty and representing different locations in the game world.
n
(video games) The maximum attainable level of the player character, often in role-playing video games. Level caps may be raised in subsequent playthroughs or expansion packs/downloadable content.
n
(video games) A health bar.
n
(role-playing games) A spell or ability allowing a player to heal his or her own character by draining health from another.
n
(video games) A special move accompanied by a cinematic sequence, accessible when a character's power gauge has filled up to a certain point.
n
(uncountable) A genre of fantasy fiction, which is set in a world resembling that of a role-playing game (RPG), complete with levelling up, points statistics and game systems; frequently featuring the fantasy races found in RPGs. The protagonists in this genre are commonly awakened/reincarnated/transported/summoned into the game world, or are unable to log-off of a virtual reality (VR) RPG game.
n
(video games) A virtual area where players can chat and find opponents for a game.
n
(video games) A full recording of a video game being played from start to completion.
n
(video games) A category in speedrunning that pertains to the goal of completing the game as quickly as possible while unlocking or completing other game objectives as little as possible.
n
A list of the games mentioned in a publication
n
(video games) The primary character that one plays in a video game in which one can play more than one character.
n
(video games) A patch enabling a player to cheat by viewing more of the game map than is actually visible to him or her.
n
(video games) A designer of levels for video games.
adj
(video games) Resembling the character Mario or the games in which he appears, typified by bright, cheerful environments, platform obstacles, and often the rescue of a princess from a monster.
adj
(video games) Similar to Mario and his series, in tone, gameplay, or other aspects.
n
(video games) A genre of games, with various playstyles, where survival and winning are intentionally made extremely difficult.
n
(online gaming) A computer game in which a large number of players can simultaneously interact in a persistent world.
n
An online computer role-playing game in which a large number of players can interact with one another.
n
(video games) The act or process of locating suitable players to take part in a multiplayer game session.
adj
(video games) Prominent in the metagame; effective and frequently used in competitive gameplay.
v
(role-playing games) Of a roleplayer, to make use of knowledge while roleplaying that they learned out of character, which their character does not know; often considered a form of cheating.
n
(role-playing games) The act of a roleplayer making use of knowledge that they have learned out of character (and which their character does not know) while they are in character; often considered a form of cheating.
adj
(video games) Similar in gameplay or atmosphere to the Metroid series.
n
Synonym of Metroidvania.
n
(video games, informal) A (genre of) platform game with role-playing game elements and inventory items, involving more exploration than a traditional linear platform game.
n
A basic video game console, typically designed to connect to a television and play video games downloaded from an online store.
n
(board games) A board game packaged in a small set with instructions in booklet format and counters to be cut from sheets of paper or cardboard.
n
(video games) A customizable avatar used on several Nintendo video game consoles and mobile applications.
n
(video games) A sandbox video game (released 2011) in which players explore a three-dimensional world made of blocks and can craft items and build structures.
n
(video games) A person who plays the game Minecraft.
n
Alternative form of minigame [(video games) A small and simple game, especially an incidental game within a larger video game.]
n
(video games) A minor or incidental boss in a video game.
n
(video games) A small and simple game, especially an incidental game within a larger video game.
n
(role-playing games) A player who attempts to create an optimized character by minimizing unfavourable traits and maximizing favourable ones, typically by improving a single trait or ability to the exclusion of others.
n
Initialism of massively multiplayer online game. [(online gaming) A computer game in which a large number of players can simultaneously interact in a persistent world.]
n
(online gaming) Initialism of massively multiplayer online role-playing game. [An online computer role-playing game in which a large number of players can interact with one another.]
n
(video games) Massive multiplayer.
n
(video games) A non-player character, especially one that exists to be fought or killed to further the progression of the story or game.
n
(video games) An electronic game played using a cellular phone.
v
(video games) To install or create a mod.
n
A computer chip or similar hardware device used to modify the behaviour of a games console.
n
(video games) A variation in gameplay, such as a difficulty level.
n
A pre-prepared adventure scenario with related materials for a role-playing game.
n
(gaming, slang, often attributive) A dungeon or scenario that offers the player great rewards for minimal risk.
n
(Internet, informal) A player in a multi-user dungeon who does not have special administrator privileges and whose character can be killed.
n
(video games) A feature that allows the player to adjust the view of a three-dimensional playfield by moving the mouse, analogous to turning one's head in reality.
n
(fantasy role-playing games board games video games) mana points or magic points
n
(video games, online gaming) Acronym of multi-user dungeon: an interactive online environment in which players may jointly engage in fantasy role-playing games. [(computer games) A text-based online game in which players enter instructions on a command line to jointly engage in role-playing. MUDs are a precursor to the massively multiplayer online game.]
n
A person who participates in MUD games
n
(computing, slang, rare) A dedicated participant in multi-user dungeons.
n
(role-playing games) A MMORPG character, or NPC companion in a tabletop RPG, used mainly to store extra inventory for the owner's primary character.
n
The practice of playing an online game with multiple accounts simultaneously.
n
rare spelling of multiplayer [(games) The feature of a video game where multiple human players play simultaneously.]
n
(computer games) A text-based online game in which players enter instructions on a command line to jointly engage in role-playing. MUDs are a precursor to the massively multiplayer online game.
n
(slang, video games) A game released for more than one platform.
adj
(video games) multiplayer
n
Video game players who play multiplayer games.
n
(role-playing games, Internet slang) The person who roleplays a character in a role-playing game, especially an online play-by-post one.
n
(role-playing games) A player who mainly concentrates on increasing their character's power and capabilities.
n
(role-playing games) A playing style that concentrates on increasing one's character's power and capabilities.
n
(video games) A robot that murders.
n
(role-playing games, derogatory or humorous) A character who wanders the gameworld, unattached to any community, indiscriminately killing and looting.
n
(video games) A game where the player performs actions timed to music, a rhythm game.
n
(video games) A multiplayer game played over a network.
n
A person who plays video games with others over a network.
n
(video games) Multiplayer gameplay over a network.
n
A form of technology-assisted video game played by thought alone.
n
Alternative form of new game plus [(video games) The option to play again through a previously completed game, carrying over characters, attributes, or equipment from the previous play session.]
n
(video games) The option to play again through a previously completed game, carrying over characters, attributes, or equipment from the previous play session.
n
Alternative form of new game plus [(video games) The option to play again through a previously completed game, carrying over characters, attributes, or equipment from the previous play session.]
n
(video games) Initialism of new game plus. [(video games) The option to play again through a previously completed game, carrying over characters, attributes, or equipment from the previous play session.]
n
(informal, video games) A form of repetitive strain injury affecting frequent video gamers, often from excessive use of the d-pad on a game controller.
n
(humorous) A fictional material credited for the durability of several Nintendo products.
n
(video games, by extension) Any video game console, especially by those not familiar with video games.
n
Alternative form of Nintendinitis [(informal, video games) A form of repetitive strain injury affecting frequent video gamers, often from excessive use of the d-pad on a game controller.]
n
(role-playing games, video games) A character in a role-playing game or computer game whose actions are not controlled by a player.
v
(intransitive) To act as an NPC (“non-player character”) in a game.
n
(by extension) A similarly challenging playthrough of a game other than Pokémon.
n
(video games, derogatory) A player who consistently plays a video game using only one of the available characters or skill sets.
n
(video games) A gameworld that the player may traverse freely, rather than being restricted to certain predefined areas and quests.
adj
(video games) In role-playing and similar games, having a higher experience level than appropriate for a given battle or task.
adj
(role-playing games) pen-and-paper, usually specifically in reference to the term "pen-and-paper role-playing game", an alternate term for a tabletop role-playing game
n
(video games) Initialism of pay to win. [(video games) The ability and/or practice of exchanging real-world currency for an in-game benefit.]
n
(video games, roguelikes) A player who attempts the challenge of winning a game without attacking any enemy characters.
n
(games) A form of LARP which lacks physical combat simulation.
n
(video games) A group of characters controlled by the player.
n
(video games) A multiplayer game, usually consisting of a series of short minigames, that can be easily played in a social setting.
n
(gaming) An instance of a party of player characters being wiped out.
adj
(video games) Capable of being played by more than one player by physically passing the device or controller to each player on his or her turn.
n
(computer games) A non-player character that walks a repeating path.
adj
(video games, of a video game) Designed in such a way as to allow players to exchange real-world currency for in-game benefits.
adj
(video games, of an online game) Requiring payment from the player.
n
(video games) The princess in the Mario franchise.
n
(video games) A bonus ability that a player character can acquire; a permanent power-up.
n
(video games, slang) Permanent death, where the player cannot continue but is obliged to restart the game from the beginning.
n
(gaming, video games) Any game that blends the gameplay experience with the real world.
n
(computing) The criminal performing phishing attacks.
n
(UK, live action role-playing games) A prop or visible characterisation used to physically represent something that exists in a roleplaying game.
n
(UK, live action role-playing games) The act of using a prop or visible characterisation to physically represent something that exists in a roleplaying game.
n
(video games) A video game of the genre characterized by jumping (or otherwise moving) to and from suspended platforms or over obstacles.
n
(video games, informal) A platform game.
n
(video games) The video game activity of jumping from one platform to another.
adj
(video games, informal) Characteristic of platform games.
v
(computer games) to reach platinum level in a game
n
(gaming, video games) A gamer; a player of video games or similar.
n
(role-playing games, video games) A character in a role-playing game whose actions are controlled by a player.
n
(role-playing games) Roleplaying that is not PvP, with or without the inolvement of other players; either interacting with characters played by GMs or simply the wider world in general.
n
(video games, role-playing games) A form of multiplayer interaction in which human players compete against each other.
n
Abbreviation of player versus player. [(video games, role-playing games) A form of multiplayer interaction in which human players compete against each other.]
n
Abbreviation of player versus player. [(video games, role-playing games) A form of multiplayer interaction in which human players compete against each other.]
n
(gaming) The players of a game, considered as a whole.
adj
(video games, of an NPC) Attracted to the player character, especially without regard to gender, race, etc.
n
A group of gamers who meet together, especially for role-playing games.
n
(video games) The act, or a recording, of playing a game from start to finish.
n
Someone who plays Pokémon Go.
n
(video games, informal) In some roguelike games, an intrinsic ability that causes the player's character to polymorph without warning.
n
(video games, roguelikes) transformation of one's own character into another type of creature
n
(video games) A hand-held video gaming device.
n
(collectible games, video games, role-playing games) The gradual unbalancing of a game due to successive releases of new content, leaving the older ones underpowered.
n
(role-playing games) A player who focuses on making his or her characters as powerful as possible.
adj
(of a video game console, DVD player, etc.) Coming with a modchip preinstalled.
n
(video games) A professional player of video games; a competitive video game player; an ethlete.
n
Alternative form of pro-gamer [(video games) A professional player of video games; a competitive video game player; an ethlete.]
n
(online gaming) Acronym of pickup group (group of players who are unknown to each other, grouped together to work toward a short-term goal, such as completing a dungeon or a raid)
adj
Alternative spelling of pureplay [Whose sole business activity is over the Internet.]
n
(video games) Alternative letter-case form of PvE.
n
(video games) Alternative letter-case form of PvP.
n
(video games) A player who participates in PvP activities in a video game.
n
(video games) One who plays any Quake games.
n
(video games) A storyline consisting of a number of linked quests.
v
(video games) To load a previous save with a rapid keystroke, especially if this can be done while already actively playing.
n
Alternative form of ragequitter [(slang, video games) One who ragequits.]
n
(games) Abbreviation of rules as written: the actual rules appearing in the rulebook, as opposed to house rules, or to rules that might have been intended (in the event of a mistake in the rulebook).
v
(video games) To arbitrarily kill players in a video game, typically players on one's own team when friendly fire is enabled.
n
(video games) A person who engages in RDMing.
n
(video games) A warfare video game genre usually played from a third-person overhead perspective, which is based on the real-time movement of troops.
n
(video games, online gaming) An act of resetting a player character's level to its initial value (i.e., 1) while retaining equipment and/or some skills (a feature that allows a player to try out different classes or builds).
v
(video games, of an Xbox 360 games console) To suffer a general hardware fault, the red ring of death.
n
An arcade game involving skill that rewards the player (in gifts, tokens, etc.) proportionately to his or her score.
n
(video games) The entertainment value obtained by playing a computer game more than once; replayability.
n
(video games) An object in the game world that respawns things.
n
Alternative spelling of retrogaming [(video games) The hobby of playing or collecting older video games and computer games.]
n
Alternative spelling of retrogaming [(video games) The hobby of playing or collecting older video games and computer games.]
n
(video games) An older video game or computer game that is played by hobbyists.
n
(video games) A retrogaming enthusiast.
n
(video games) The hobby of playing or collecting older video games and computer games.
v
(video games) To spawn or load into the game.
n
(gaming, humorous, colloquial) A 'deity' who is comedically prayed to in hopes of getting favourable RNG (or luck in general) in a video game or tabletop game.
n
A massively multiplayer online game and creation system platform (introduced in 2004) in which users design and play video games.
n
(video games) A player of the video game Roblox.
n
Alternative form of roguelike [(video games) Any of a genre of computer role playing games loosely characterized by various characteristics such as randomised environment generation, permadeath, turn-based movement, text-based or primitive tile-based graphics and hack-and-slash gameplay.]
n
(video games) A subgenre of roguelikes that has most of the game design philosophies of roguelikes but also has at least one progression element that persists after failure.
n
(video games) Any of a genre of computer role playing games loosely characterized by various characteristics such as randomised environment generation, permadeath, turn-based movement, text-based or primitive tile-based graphics and hack-and-slash gameplay.
n
Alternative form of rogue-lite [(video games) A subgenre of roguelikes that has most of the game design philosophies of roguelikes but also has at least one progression element that persists after failure.]
n
Alternative spelling of roleplaying game. [(games) A type of game where one or more players assume the roles of characters (usually one each) to interact with a fictional world either defined by themselves or through the moderation of a neutral judge (usually referred to as the game master).]
n
Alternative form of roleplayer [A person who plays roleplaying games]
n
Action in which a person takes on a role (as that of an actor) and acts out being that character.
n
Alternative spelling of roleplaying game. [(games) A type of game where one or more players assume the roles of characters (usually one each) to interact with a fictional world either defined by themselves or through the moderation of a neutral judge (usually referred to as the game master).]
n
(video games) A genre of video game that uses gameplay elements found in a paper-and-pencil role-playing game, such as character classes and leveling up.
n
A person who plays roleplaying games
n
(video games) A type of computer game where the player takes the role of a character or party, normally lacking tests of physical skill and including more story-telling and narrative aspects than traditional action games.
n
An approach to roleplaying games that focuses excessively on numerical scores (such as those obtained by rolling dice) at the expense of character and realism.
n
(video games) A demonstration version that can be watched but is not interactive.
n
(video games) A group of related ROM images required to emulate a particular game.
n
(online gaming) A method of dividing loot amongst a party of players by having the game assign in turn loot to a player or an enemy corpse to loot to a player.
n
Abbreviation of role-player.
n
(games) A roleplaying game.
n
(rare, games) A roleplayer.
n
(video games, racing games) The speeding up of computer-controlled cars far behind the player, often as a method to increase the level of challenge provided to the player.
n
A player of the fantasy massively multiplayer online role-playing game RuneScape.
n
Rare spelling of roleplayer. [A person who plays roleplaying games]
n
Alternative spelling of roleplay [The act or practice of roleplaying; an instance of roleplaying.]
n
(video games, role-playing games) A game with no linear storyline or specific goal, the player deriving amusement from a range of open-ended interactions or situations.
n
(video games) A location found in a video game that allows the player to save their game, often found in non-overworld areas such as towns and dungeons, where saving anywhere is not allowed. Gameplay resumes from the save point used.
n
(video games) One of a set of programmer-determined slots (such as files or memory addresses) for creating a saved game.
n
(video games) A block of saved data, representing the player's progress in a game, that can be restored at a later time for continued play.
n
(video games) A designated spot where the player can save their progress.
n
(video games) The full set of downloadable content for a game, which can be purchased with a season pass.
n
(video games) A digital season ticket that grants a user the access to all current and future DLC for a video game.
n
(video games, trademark) A Japanese video game developer and publisher and manufacturer of arcade games and formerly of video game consoles.
n
(video games) The performing of actions or obtaining of items out of the linear order intended by the game's designers, either as a challenge or in order to skip certain sections of the game.
n
(online gaming) An instance of an MMORPG that is one of several independent and structurally identical virtual worlds, none of which has so many players as to exhaust a system's resources.
n
(video games) A video game where the player views the world from the side, controlling a character who mostly travels horizontally (usually left to right) through a level.
n
Alternative spelling of side scroller [(video games) A video game where the player views the world from the side, controlling a character who mostly travels horizontally (usually left to right) through a level.]
n
(video games) A quest given to the player that has no direct bearing on the main story/campaign of the game.
n
(video games) Any of the characters in the video game The Sims, which simulates aspects of a human social environment.
n
(video games) A game with the simple, intuitive controls of an arcade game but also having some of the technical accuracy of a simulation.
n
(gaming) A simultaneous exhibition: one player, typically very strong, plays several games at the same time against different opponents, typically weaker.
n
(video games) A video game designed to convey a more or less realistic experience, as of a sport or warfare.
adj
Alternative spelling of singleplayer [(video games) played by a lone player]
v
(video games) To spend acquired points in exchange for skills.
n
(video games) A renewable energy point that may be used alongside magic points, to separate magical and physical abilities.
n
(video games) A hierarchical visual representation of customizations a player can make to their character. Skill trees can either branch out or eventually fold back to a single point depending on the game. Typically some form of skill point is used as opposed to spending experience points.
n
(role-playing games) A play-by-mail roleplaying game notionally based on Diplomacy.
n
(gaming, dated) Video game
n
A video game of a genre characterized by difficulty, esoteric attack patterns, and complicated lore.
n
(video games) An object in a simulated game world that spawns further objects.
n
(video games) A bonus level taking place between the main levels of a game.
n
(video games) A player who performs speedruns.
v
Someone who acts as a game master (GM) in a tabletop role-playing game, especially any of the games produced by White Wolf.
n
(video games) A level; one of the sequential areas making up the game.
n
(video games, chiefly role-playing games) An effect that modifies a character's status, either positively (e.g. strength increase) or negatively (e.g. poisoning).
n
(gaming) someone who engages in stream sniping
n
(video games) A level making up part of a larger level.
n
(video games) A playthrough of a computer or video game in which the whole game or a select part of it, such as a single level, is played as skilfully as possible, optionally with certain prerequisites.
n
(video games) An action-oriented game set in a hostile open-world environment, where players generally begin with minimal equipment and must locate or craft further resources in order to survive, sometimes in competition with other players.
n
(video games) A video game genre that emphasizes scarcity of resources (such as health or ammunition refills) in a dangerous setting like that of a horror film.
n
(role-playing games) A group of players meeting regularly to play a campaign.
n
A style of gaming in first-person shooters (FPS), where realistic ("real-world") settings are simulated by the gaming engine (to the best of its ability) and players use authentic military tactics to accomplish goals in the game.
n
(video games) A gamer who records speedruns created with the help of software tools.
n
(chiefly video games) The killing of another player on one's own team.
n
(video games) One who teamkills.
n
(video games) A competitive gameplay mode in which players are grouped into teams.
n
(video games, informal) In some roguelike games, an intrinsic ability that causes the player's character to teleport from place to place without warning.
n
A player of the action-adventure sandbox game Terraria.
n
(computer games) A computer game in which the player is given a textual description of the environment and uses a command line to interact with it.
n
(video games) Theorycrafting.
v
(video games) To intervene in a fight between two players or teams, often allowing one to easy defeat both (sometimes seen as unfair).
n
(uncountable, live action role-playing games) The period of a live action roleplaying event when players are in character.
n
(video games) Acceleration of in-game time relative to real-world time.
n
(gambling) The time spent playing on a gaming machine, seen as a metric.
n
(video games) A release of a game on one platform, with releases on other platforms to occur only at a later date.
n
(informal, video games) A player's avatar or visible character in a massively multiplayer online role-playing game.
adj
(video games) Presenting the player with an aerial view.
n
Alternative form of top kek
n
(video games) A video game feature that allows physical figurines to be recognised by the machine (through radio tagging, image recognition, etc.) and incorporated into gameplay.
n
(video games) third-person shooter
n
(Internet slang, uncountable) The act of tradlarping.
n
(Internet slang, derogatory) A person who uses a tripcode to make their posts identifiable on a generally anonymous online community such as 4chan.
n
(video games) A person who is perceived as putting too much effort into something recreational, such as a game.
n
(video games) An early type of video game, the predecessor of modern games consoles, consisting of a unit with a built-in controller that plugged into a television set.
n
(informal, video games) A video game requiring fast reactions.
n
(video games) A version of a video game that has been modified in this way.
n
(video games) An initially hidden feature that is made available to reward the player for some achievement.
n
(informal, video games, roguelikes) valkyrie
n
(uncountable, gaming, slang) An unmodded version of a game.
n
(video games) An item in a game that is purely cosmetic, not affecting the player's abilities in any way.
n
A testing/demonstration mode of mixing consoles where the controls methodically move by themselves. It is used both to create a visual spectacle and to prove that controls are not malfunctioning.
n
An arcade game that is a video game (and not, for example, a mechanical device).
n
(video games) A dedicated electronic device that is designed to play video games, especially in accompaniment with a television.
n
A person who plays video games.
n
(video games, nonstandard) A video game console.
n
The playing of video games or computer games.
n
Alternative spelling of video game [A type of game, existing as and controlled by software, usually run by a video game console or a computer, played on a monitor or television screen, and controlled by a joypad, joystick, keyboard, mouse, or paddle.]
n
A person who plays video games.
n
Alternative form of video gaming [The playing of video games or computer games.]
n
An inactive lifestyle characterized by activities that involve spending time in front of a screen, such as television, video games, and the Internet.
n
(slang) A young person with an interest in playing video games.
n
(role-playing games) An impact a player has on the world in a game.
n
(video games, sometimes derogatory) An adventure game focused on gradual exploration and discovery through observation, with little in the way of action.
n
(video games) A playthrough that details the steps involved in winning the game.
n
(video games) A player who uses wallhacks.
n
(video games) The use of wallhacks.
n
(uncountable) Organized, large-scale, armed conflict between countries or between national, ethnic, or other sizeable groups, usually but not always involving active engagement of military forces.
n
A game that simulates or represents a military operation.
n
Alternative spelling of wartime [(often attributive) A period during which a war is in progress in a particular place.]
n
(uncountable) The art or skill of conducting a war.
n
A player of the massively multiplayer online role-playing game World of Warcraft.
n
The playing of war games.
n
Warhammer 40,000, a British tabletop military game set in a dystopian future Galaxy torn by war.
n
Obsolete spelling of war [(uncountable) Organized, large-scale, armed conflict between countries or between national, ethnic, or other sizeable groups, usually but not always involving active engagement of military forces.]
n
Obsolete form of war. [(uncountable) Organized, large-scale, armed conflict between countries or between national, ethnic, or other sizeable groups, usually but not always involving active engagement of military forces.]
n
(computing, slang) A conflict in which users of a given computer system or (later) wiki who have administrative privileges try to lock each other out of the system or repeatedly attempt to reverse each other’s administrative actions.
n
(video games) A video game system released worldwide by Nintendo in 2006, noted for its unique motion-based control system.
n
(video games) the percentage of games played that are won.
n
(Internet, informal) A wizard; an administrator of a multi-user dungeon.
n
(Internet) One of the administrators of a multi-user dungeon.
n
(video games, informal) A mode of play in roguelike games, allowing the player to create objects on demand, to be resurrected in the case of death, etc.
n
(video games, informal) wizard mode
n
A player of the massively multiplayer online role-playing game World of Warcraft.
n
Alternative spelling of world war [A war involving the major nations of the world.]
n
A player of the massively multiplayer online role-playing game World of Warcraft.
n
Initialism of Western role-playing game, a traditional genre of role-playing video game generally understood as involving a customizable player character, open-ended, non-linear gameplay, exploration of a large game world, and an overall high level of player agency.
n
(video games, slang) Synonym of Xbox
n
(slang, derogatory, video games) A slavish supporter of the Xbox range of video game consoles; an Xbox fanboy
v
(intransitive, video games, informal) To play a video game using an Xbox home console.
n
(informal) An owner of a Xbox video game console.
n
(video games, roguelikes, slang) The player's accidental death, caused by carelessness, in a roguelike video game.
adj
(video games) Having similar characteristics such as atmosphere and gameplay to the Legend of Zelda series.
adj
(video games) Reminiscent of the Legend of Zelda series of fantasy action adventure video games.
n
(slang, video games) A very large group of units or players.
n
A text-based adventure game.
n
(video games) A fictional unit of currency used in various computer games.
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