In dictionaries:
vertex shader
pixel shader
(computer graphics) A shader that operates on the level of individual pixels, used to generate complex visual effects.
fragment shader
(computer graphics, OpenGL) pixel shader
shader model
High-Level Shader Language
The High-Level Shader Language or High-Level Shading Language is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.
Operation Shader
the operational code name given to the contribution of the United Kingdom in the ongoing military intervention against the Islamic State of Iraq and the Levant.
Unified shader model
In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.
yard shader
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